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<article article-type="research-article" dtd-version="1.2" xml:lang="ru" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><front><journal-meta><journal-id journal-id-type="issn">2518-1092</journal-id><journal-title-group><journal-title>Research result. Information technologies</journal-title></journal-title-group><issn pub-type="epub">2518-1092</issn></journal-meta><article-meta><article-id pub-id-type="doi">10.18413/2518-1092-2025-10-2-0-3</article-id><article-id pub-id-type="publisher-id">3818</article-id><article-categories><subj-group subj-group-type="heading"><subject>INFORMATION SYSTEM AND TECHNOLOGIES</subject></subj-group></article-categories><title-group><article-title>&lt;strong&gt;DEVELOPMENT OF THE CONCEPT&amp;nbsp;OF A MULTI-AGENT APPROACH TO VIDEO&amp;nbsp;DATA ENCODING&lt;/strong&gt;</article-title><trans-title-group xml:lang="en"><trans-title>&lt;strong&gt;DEVELOPMENT OF THE CONCEPT&amp;nbsp;OF A MULTI-AGENT APPROACH TO VIDEO&amp;nbsp;DATA ENCODING&lt;/strong&gt;</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Oksana</surname><given-names>Nikolaevna Stetsenko</given-names></name><name xml:lang="en"><surname>Oksana</surname><given-names>Nikolaevna Stetsenko</given-names></name></name-alternatives><email>stetsenkoon81@yandex.ru</email></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Khlopov</surname><given-names>Andrey Mikhailovich</given-names></name><name xml:lang="en"><surname>Khlopov</surname><given-names>Andrey Mikhailovich</given-names></name></name-alternatives></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Akinshin</surname><given-names>Danil Ivanovich</given-names></name><name xml:lang="en"><surname>Akinshin</surname><given-names>Danil Ivanovich</given-names></name></name-alternatives></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Minchenko</surname><given-names>Evgeny Sergeevich</given-names></name><name xml:lang="en"><surname>Minchenko</surname><given-names>Evgeny Sergeevich</given-names></name></name-alternatives></contrib></contrib-group><pub-date pub-type="epub"><year>2025</year></pub-date><volume>10</volume><issue>2</issue><fpage>0</fpage><lpage>0</lpage><self-uri content-type="pdf" xlink:href="/media/information/2025/2/НР.ИТ_10.2_3.pdf" /><abstract xml:lang="ru"><p>The aim of the study is to develop a concept of a multi-agent approach to video data coding to improve the quality of the video sequence and increase the bit rate through the use of a multi-agent system. The increase in multimedia data volume and the existing limitations of standard codecs lead to conditions where maintaining the required video stream quality cannot be guaranteed. In particular, existing processing schemes lack flexibility regarding the possibility of correcting processing parameters of preceding encoding stages relative to the current one. A possible solution to this problem could be the decentralization of the encoding process coupled with a departure from a rigid pipeline scenario. This paper considers an approach to video stream frame processing based on a multi-agent system. A concept for a multi-agent system oriented towards implementing video stream encoding mechanisms based on standard processing schemes of the MPEG family technology is proposed. The generalized structure of the multi-agent system, typical agents (intra-frame and inter-frame processing), and their interaction logic are discussed. The main focus is placed on intra-frame processing. Possible operating modes of the multi-agent system are separately considered, namely &amp;ndash; training, main, and correction modes. Within the proposed approach, processed frames are associated with a set of encoder parameters based on their content characteristics, which can subsequently be corrected based on the obtained bitrate and the current error level. This allows for a significant reduction in processing time as a result of significantly narrowing the space of possible encoding parameter values.</p></abstract><trans-abstract xml:lang="en"><p>The aim of the study is to develop a concept of a multi-agent approach to video data coding to improve the quality of the video sequence and increase the bit rate through the use of a multi-agent system. The increase in multimedia data volume and the existing limitations of standard codecs lead to conditions where maintaining the required video stream quality cannot be guaranteed. In particular, existing processing schemes lack flexibility regarding the possibility of correcting processing parameters of preceding encoding stages relative to the current one. A possible solution to this problem could be the decentralization of the encoding process coupled with a departure from a rigid pipeline scenario. This paper considers an approach to video stream frame processing based on a multi-agent system. A concept for a multi-agent system oriented towards implementing video stream encoding mechanisms based on standard processing schemes of the MPEG family technology is proposed. The generalized structure of the multi-agent system, typical agents (intra-frame and inter-frame processing), and their interaction logic are discussed. The main focus is placed on intra-frame processing. Possible operating modes of the multi-agent system are separately considered, namely &amp;ndash; training, main, and correction modes. Within the proposed approach, processed frames are associated with a set of encoder parameters based on their content characteristics, which can subsequently be corrected based on the obtained bitrate and the current error level. This allows for a significant reduction in processing time as a result of significantly narrowing the space of possible encoding parameter values.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>multi-agent system</kwd><kwd>MAS architecture</kwd><kwd>intelligent agent</kwd><kwd>video frame recognition</kwd><kwd>video data processing</kwd><kwd>video encoding</kwd><kwd>artificial intelligence</kwd></kwd-group><kwd-group xml:lang="en"><kwd>multi-agent system</kwd><kwd>MAS architecture</kwd><kwd>intelligent agent</kwd><kwd>video frame recognition</kwd><kwd>video data processing</kwd><kwd>video encoding</kwd><kwd>artificial intelligence</kwd></kwd-group></article-meta></front><back><ref-list><title>Список литературы</title><ref id="B1"><mixed-citation>Beklaryan G.L., Akopov A.S., Khachatryan N.K. Optimisation of system dynamics models using a real-coded genetic algorithm with fuzzy control // Cybernetics and Information Technologies. 2019. Vol. 19. 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