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<article article-type="research-article" dtd-version="1.2" xml:lang="ru" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><front><journal-meta><journal-id journal-id-type="issn">2518-1092</journal-id><journal-title-group><journal-title>Research result. Information technologies</journal-title></journal-title-group><issn pub-type="epub">2518-1092</issn></journal-meta><article-meta><article-id pub-id-type="doi">10.18413/2518-1092-2022-7-4-0-8</article-id><article-id pub-id-type="publisher-id">2967</article-id><article-categories><subj-group subj-group-type="heading"><subject>ARTIFICIAL INTELLIGENCE AND DECISION MAKING</subject></subj-group></article-categories><title-group><article-title>&lt;strong&gt;ABOUT THE SOUNDS RECOGNITION ALGORITHM BASED ON THE COSINE TRANSFORM&lt;/strong&gt;</article-title><trans-title-group xml:lang="en"><trans-title>&lt;strong&gt;ABOUT THE SOUNDS RECOGNITION ALGORITHM BASED ON THE COSINE TRANSFORM&lt;/strong&gt;</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Ursol</surname><given-names>Denis Vladimirovich</given-names></name><name xml:lang="en"><surname>Ursol</surname><given-names>Denis Vladimirovich</given-names></name></name-alternatives><email>ursoldenis@mail.ru</email></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Bolgova</surname><given-names>Evgeniya Vitalievna</given-names></name><name xml:lang="en"><surname>Bolgova</surname><given-names>Evgeniya Vitalievna</given-names></name></name-alternatives><email>Bolgova_e@bsuedu.ru</email></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Chernomorets</surname><given-names>Daria Andreevna</given-names></name><name xml:lang="en"><surname>Chernomorets</surname><given-names>Daria Andreevna</given-names></name></name-alternatives><email>daria013ch@yandex.ru</email></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Chernomorets</surname><given-names>Andrey Alekseevich</given-names></name><name xml:lang="en"><surname>Chernomorets</surname><given-names>Andrey Alekseevich</given-names></name></name-alternatives><email>Chernomorets@bsu.edu.ru</email></contrib></contrib-group><pub-date pub-type="epub"><year>2022</year></pub-date><volume>7</volume><issue>4</issue><fpage>0</fpage><lpage>0</lpage><self-uri content-type="pdf" xlink:href="/media/information/2022/4/8_ИТ_НР_UnMQckU.pdf" /><abstract xml:lang="ru"><p>This article is devoted to solving the problem of recognizing various sounds in the environment, which is widely used in surveillance and control systems and allows you to identify objects of various nature, for example, a car, a boat, an airplane, animals, birds, etc. The paper proposes an algorithm for recognizing sounds in an audio signal based on the analysis of the signal frequency components corresponding to the discrete cosine transform coefficients of signal fragments. The discrete cosine transform provides, in contrast to the Fourier transform, the decomposition of the signal into real frequency components, which reduces computational costs when implementing the algorithm. In the developed algorithm, based on the frequency analysis of the audio signal, as an example, notes of different octaves are determined. At the stage of preprocessing, fragments corresponding to pauses are allocated in the initial signal and the informative audio signal fragments are formed, during the analysis of which, at the next stage of the algorithm, notes are recognized. Computational experiments with a model sound signal demonstrated the developed algorithm.</p></abstract><trans-abstract xml:lang="en"><p>This article is devoted to solving the problem of recognizing various sounds in the environment, which is widely used in surveillance and control systems and allows you to identify objects of various nature, for example, a car, a boat, an airplane, animals, birds, etc. The paper proposes an algorithm for recognizing sounds in an audio signal based on the analysis of the signal frequency components corresponding to the discrete cosine transform coefficients of signal fragments. The discrete cosine transform provides, in contrast to the Fourier transform, the decomposition of the signal into real frequency components, which reduces computational costs when implementing the algorithm. In the developed algorithm, based on the frequency analysis of the audio signal, as an example, notes of different octaves are determined. At the stage of preprocessing, fragments corresponding to pauses are allocated in the initial signal and the informative audio signal fragments are formed, during the analysis of which, at the next stage of the algorithm, notes are recognized. Computational experiments with a model sound signal demonstrated the developed algorithm.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>sound signal</kwd><kwd>discrete cosine transform</kwd><kwd>sampling rate</kwd><kwd>signal frequency</kwd><kwd>notes</kwd><kwd>octaves</kwd></kwd-group><kwd-group xml:lang="en"><kwd>sound signal</kwd><kwd>discrete cosine transform</kwd><kwd>sampling rate</kwd><kwd>signal frequency</kwd><kwd>notes</kwd><kwd>octaves</kwd></kwd-group></article-meta></front><back><ref-list><title>Список литературы</title><ref id="B1"><mixed-citation>1. Abramov G.V., Korobova L.A., Ivashin A.L., Matytsina I.A. 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