SYSTEM AND OBJECT SIMULATION MODELING OF QUEUING SYSTEMS
The article covers the main aspects of the system and object simulation modeling of queuing systems using UFOModeler software. The classical understanding of the queuing system is given; the options of the formal creation of models are considered. The main part of the article is devoted to the implementation of an example of the simple queuing system consisting of two units: a queue and a node of processing. An example of model is reviewed in terms of the "Node-Function-Object" approach.
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